In the beginning there was the idea of the technical teacher Dietmar Fiesel - now the result is not only to be admired in the garden of the Konrad-Manopp-Stift but also to be used: Together with trainees from FEINGUSS BLANK in Riedlingen, five secondary school pupils have made a memory game in large with picture motives from Riedlingen. The residents of the old people's home have been able to use the game since Wednesday afternoon.
"That's the Riedlinger Fasnet (carnival)," says an elderly lady who had just turned over the picture of the “Gole” with its entourage. "And where is the matching picture?" she asks herself and at the same time the second senior woman who is also working on the game. "That's the flea market, I already know it," she says. But soon the first pair of pictures is found.
Shortly after the official inauguration the game is already in use with its 24 picture cards attached to metal rods. That's how it should remain according to the will of Daniel Böhm, head of the nursing service. "So far it is a game", he said at the official handover. But it could become also more: a possibility of activation for the seniors, so that they can recall memories through the pictorial motives. The pictures which were taken and made available by the Riedlinger photographer Thomas Warnack, show typical Riedlingen motives: the inner courtyard of the Capuchin monastery, the market square during the Christmas season, the view over the Danube weir to the Lichtenstein or the foal market.
The XXL memory game which can be played outdoors, is a joint production of the secondary school and trainees of the educational partner FEINGUSS BLANK. For six months the five secondary school pupils Patrick Sauter, Max Huckle, Michael Bauknecht, Julian Zoll and Johannes Münst worked together with the trainees Constantin Ott, Norwin and Ruven Henry, Tim Schaut and Daniel Guter every Thursday afternoon under guidance. The most difficult thing for the trainees and the pupils was the planning - to implement the idea in a practicable way, reports training manager Christian Gaupp: a weatherproof memory game that is stable and easy to handle.
The result has been successful: The whole game is fitted into a metal frame, the cards are screwed to metal rods. It was even thought of anchoring the picture cards slightly so that they won’t rotate constantly in stronger winds. They also inserted a rod with balls which facilitates the counting of the found cards, because clearing the table, as with a small memory, is not possible.
The result is good and so are the experiences made on the way there: “That was also helpful for our career choice," says Patrick Sauter, one of the five pupils in class 9b. It is also a good experience for the trainees, says Gaupp: That they had to slip into the role of the teachers.
So everyone benefits: the pupils, the educational partner BLANK and also the other educational partner, the Konrad-Manopp-Stift.